Sabtu, 10 November 2012

Memisahkan Trafik Browsing Dan Game 1 line

Mungkin postingan ini sudah sering dibahas tetapi disini saya akan membahas kembali , agar yang belum tahu akan mengetahuinya disini.
mari kita mulai. . .hhe


 Untuk memisahkan trafik browsing dan game pada mikrotik ini di tulis  oleh http://nebulagame.wordpress.com/2010/02/02/mikrotik-pisah-download-browse-dan-game-di-1-line/ . Dan semoga bermanfaat buat kita semua, trik pemisahan seperti ini juga bisa di gunakan untuk trafik lainnya. Seperti SMTP misalnya, atau tergantung mana yang ingin anda prioritaskan koneksinya.


Test running well di RB750 OS ver.4.5
ISP= SAPIDI EXECUTIVE 512 – 2M
Mangle:
GAME

Contoh buat Point Blank, game lain disesuaikan aja dengan port/ip nya, masih banyak port untuk point blank dan ip nya, silahkan cari di google untuk tambahan ip game lain dan port nya


/ip firewall mangle 

add chain=game action=mark-connection new-connection-mark=Game\
passthrough=yes protocol=tcp dst-address=203.89.146.0/23\
dst-port=39190 comment="Point Blank"

add chain=game action=mark-connection new-connection-mark=Game \
passthrough=yes protocol=udp dst-address=203.89.146.0/23\
dst-port=40000-40010

add chain=game action=mark-packet new-packet-mark=Game_pkt\
passthrough=no connection-mark=Game

add chain=prerouting action=jump jump-target=game


POKER

/ip firewall mangle

add chain=forward action=mark-connection \
new-connection-mark=Poker_con passthrough=yes \
protocol=tcp dst-address-list=LOAD POKER comment="POKER"

add chain=forward action=mark-connection\
new-connection-mark=Poker_con passthrough=yes\
protocol=tcp content=statics.poker.static.zynga.com

add chain=forward action=mark-packet new-packet-mark=Poker\
passthrough=no connection-mark=Poker_con


BROWSING


/ip firewall mangle 

add chain=forward action=mark-connection new-connection-mark=http\
passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan \
packet-mark=!Game_pkt connection-mark=!Game \
connection-bytes=0-262146 comment="BROWSE"

add chain=forward action=mark-packet new-packet-mark=http_pkt\
passthrough=no protocol=tcp connection-mark=http

LIMIT DOWNLOAD

 
/ip firewall mangle

add chain=forward action=mark-connection new-connection-mark=Download\
passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan\
packet-mark=!Game_pkt connection-mark=!Poker_con \

connection-bytes=262146-4294967295 comment="LIMIT DOWNLOAD"

addchain=forward action=mark-packet new-packet-mark=Download_pkt\
passthrough=no packet-mark=!Game_pk> connection-mark=Download
 

UPLOAD

 /ip firewall mangle

chain=prerouting action=mark-packet new-packet-mark=Upload\
passthrough=no protocol=tcp src-address=192.168.0.0/24\
in-interface=Lan packet-mark=!icmp_pkt comment="UPLOAD"

QUEUE

 /queue type

name="Download" kind=pcq pcq-rate=256000 pcq-limit=50\
pcq-classifier=dst-address pcq-total-limit=2000

name="Http" kind=pcq pcq-rate=1M pcq-limit=50\
pcq-classifier=dst-address pcq-total-limit=2000

name="Game" kind=pcq pcq-rate=0 pcq-limit=50\
pcq-classifier=src-address,dst-address,src-port,\
dst-port pcq-total-limit=2000

name="Upload" kind=pcq pcq-rate=0 pcq-limit=50\
pcq-classifier=src-address pcq-total-limit=2000



QUEUE TREE


/queue tree


name="Main Browse" parent=Lan limit-at=0 priority=8 max-limit=1M\
burst-limit=0 burst-threshold=0 burst-time=0s

name="Browse" parent=Main Browse packet-mark=http_pkt\
limit-at=0 queue=Http priority=8 max-limit=1M\
burst-limit=0 burst-threshold=0 burst-time=0s

name="Game" parent=global-total packet-mark=Game_pkt\
limit-at=0 queue=Game priority=1 max-limit=0\
burst-limit=0 burst-threshold=0 burst-time=0s

name="Poker" parent=global-out packet-mark=Poker limit-at=0\
queue=Game priority=3 max-limit=0 burst-limit=0\
burst-threshold=0 burst-time=0s

name="Download" parent=global-out packet-mark=Download_pkt\
limit-at=0 queue=Download priority=8 max-limit=256k\
burst-limit=0 burst-threshold=0 burst-time=0s

name="Main Upload" parent=global-in limit-at=0 priority=8\
max-limit=256k burst-limit=0 burst-threshold=0 burst-time=0s

name="Upload" parent=Main Upload packet-mark=Upload\
limit-at=0 queue=Upload priority=8 max-limit=0 \
burst-limit=0 burst-threshold=0 burst-time=0s


HASILNYA

BROWSING 1Mbs bagi rata sekampung (baca: satu jaringan)
DOWNLOAD 256Kbps bagi rata sekampung
GAME seadanya bandwith sesuai kebutuhan sekampung
POKER seadanya bandwith sesuai kebutuhan sekampung
UPLOAD seadanya bandwith bagi rata sesuai kebutuhan sekampung . . .hahaha

Mungkin sekian dulu dari saya, mohon maaf apabila ada kesalahan dan mohon komentarnya.
Disni saya hanya mau share apa saja yang mungkin bermanfaat bagi pembaca..
Terima kasih

sumber : http://enggarwidodo.blogspot.com/2012/06/memisahkan-trafik-browsing-dan-game.html

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